Practical insights on building, launching, and monetizing indie products.
Lessons from real iOS and web apps β including what worked, what failed, and why.
Key Areas I Write About
Monetization
Most indie apps don't fail because of traffic β they fail because of weak pricing and unclear value.
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Product Building
Small focused apps beat complex platforms every time β if you know what to cut and when to ship.
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Growth & Marketing
Marketing isn't about tricks β it's about consistently showing up where your users already are.
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Latest Insights
- How I Built a Privacy-First GIF Maker That Runs Entirely in the Browser
- Apple Guideline 3.1.2 Explained: How a Missing Link Blocked Our Subscription Release
- Growth Starts Before Marketing
- Monetization Is a Product Decision, Not a Pricing Page
- How to Fix ITMS-91053: Missing API Declaration in App Store Review